League of Legends New Patch: It Buffs, It Nerfs, It Fixes

Elina Rudkovsky


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As the year comes to an end, so does the new patch for League of Legends. And it shifts the balance seriously, nerfing some characters, buffing others, and forcing many players to modify the manner they have developed recently. The new patch tunes the balance right before the start of the next season.

The new patch is tuning the balance of the game that demonstrated some bias after the recent updates. The developers decided to nerf some champions, making them less obvious a choice, with not so palpable advantages. Others, in order to recompense for that, will be buffed. If you want names, here they are. Those buffed include Gwen, Olaf, Kai’sa, Varus, and Pike. Among those doomed to buff, there are Dr. Mundo, Kassadin, Lux, Vayne, and Talon (Jungle).

It’s not only the champions who got rebalanced with this patch. The universally loved First Strike will also be nerfed, which will definitely cool down its hot popularity. On the other hand, Glacial Augment is to be buffed, thus getting more attention even from those who have never practiced it. The changes may seem insignificant (minus 1% damage from First Strike, plus 3% heal and shield ratio for Glacial Augment), but they do challenge the expectation if applied multiple times or to buffed/nerfed opponents. Then, of course, everyone will get used to it until the new patch is out.

So far, the response is ambivalent. On the official Twitter of Flox, one of the developers, players express their attitudes. Some of the most approved comments express disagreement with nerfing Lux and insufficiently buffing Gwen.

The patch is to arrive on December 15, that is, today. Probably you have already noticed and tried it by the moment you are reading this. So, what do you think about this rebalance? Which champion is your new favorite? Do you think the game got more balanced before the new season? Let’s talk LoL here in the comments!